大象传媒

This is why you're addicted to your phone

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In 2015, Max Stossel, 28, had an awakening. He was a successful social media strategist working with major multinational companies.

But that same year, he says, 鈥淚 realised that some of the work I was doing wasn鈥檛 actually in people鈥檚 best interests.鈥

Stossel has since become a pivotal part of the movement, which "aims to align technology with our human values".

Time Well Spent was co-founded by the former Google 'product philosopher' Tristan Harris, and is made up of 鈥渁 group of industry insiders鈥, many of whom have worked for companies like Facebook and Snapchat, but have now aligned themselves with the movement in some way.

Last year, Ofcom, the communications regulator, more than half of all internet users in Britain feel they鈥檙e addicted to the technology.

鈥淭here鈥檚 this idea that we鈥檙e addicted to our phones, and that we鈥檝e done this to ourselves,鈥 says Stossel. 鈥淭hat is just not true.鈥

Stossel explains that tech design is increasingly informed by behavioural psychology and neuroscience.

Tristan Harris himself studied at Stanford鈥檚 Persuasive Tech Lab, which describes itself as creating 鈥渋nsight into how computing products can be designed to influence and change human behaviour鈥.

The Lab鈥檚 website states, 鈥淭echnology is being designed to change what we think and do.鈥 It gives of this from Facebook, YouTube and Twitter.

鈥淲hen you understand neuroscience and you understand how to develop apps, you can essentially programme the brain,鈥 Stossel says. 鈥淭here are thousands of people on the other side of your screens whose job it is to keep you as hooked as possible, and they鈥檝e gotten very good at it.鈥

I ask Stossel just how good these people are. I control my notifications, I tell him, not vice versa. He bats a simple question back my way: 鈥淒o you feel at all stressed when your phone is out of reach and it buzzes?鈥

Um. Yes. The irresistible curiosity, the little surge of anxiety, which grows the longer I leave my notification unchecked 鈥 these are feelings I know well.

Figuring out how to capture my attention like that, is, according to Stossel. 鈥渢he job of everybody in my industry".

Broadly speaking, tech design seeks to take advantage of our brains' reward system, where leads to feelings of satisfaction and pleasure.

Our brains are programmed to seek more of whatever gives us this pleasure - so much so that we crave it when we don鈥檛 have it. The same system that makes us crave drugs or certain foods can also make us crave particular apps, games, sites and devices.

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But Time Well Spent believes this problem isn鈥檛 exclusively a tech one. Stossel points out how the range of ways in which content is actually created 鈥 including negative headlines and clickbait tactics - can also fit into this realm of persuasion.

鈥淭he problem is that it鈥檚 everything,鈥 he says. 鈥淚t鈥檚 all of the life that we live in.鈥

Life has become an 鈥渁ttention economy,鈥 Stossel explains. 鈥淓verybody wants to grab as much of our attention as possible. I was designing notification structures to help take you out of your world and bring you into mine.鈥

Stossel argues that users are not the customers of technology, but the products鈥 our attention is the thing being sold.

鈥淲e use lots of platforms for free,鈥 he says. But lots of advertisers pay the platforms lots of money to get our attention while we鈥檙e on there. 鈥淲e鈥檙e not the ones paying, so the things that matter to us will go second place to what matters to advertisers,鈥 says Stossel. 鈥淎nd that鈥檚 a big deal.鈥

What this leads to, according to Stossel, is a fundamental discrepancy between the goals of those who own the technology and the goals of us, the people using it.

Success in the tech world is often measured using the metric of 'time spent'- that is, how long we spend using an app, streaming a service, or browsing a website.

For example, Stossel says, dating apps 鈥渕easure their success in how long they keep you swiping. But is that actually the goal we have as humans when we鈥檙e using dating sites?鈥

Another example is the way videos auto-play on certain platforms. This keeps more people online for longer but, Stossel says, 鈥淭hat doesn鈥檛 mean that they actually want to stay online for longer.鈥

In fact, in 2016, psychology professor Alejandro Lleras that found that high engagement with our mobile phones and the internet 鈥渋s linked with anxiety and depression鈥.

Stossel believes that this incessant clamouring for our attention is making us lose focus on the things that are really important.

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鈥淲e鈥檙e constantly being buzzed,鈥 he says. 鈥淗ow can we ever focus on bigger issues that matter, like climate change for example, when we鈥檙e always being pulled in so many different directions?鈥

The power to change things lies overwhelmingly with the people 'behind our screens' - the ones designing the apps, games, platforms and devices that we use.

鈥淭here鈥檚 a code of ethics to consider here,鈥 Stossel believes. 鈥淒esigners have to take the responsibility they have 鈥 of influencing people鈥檚 decisions 鈥 seriously.鈥

He tells me that Time Well Spent is currently working on a sort of Hippocratic oath for tech designers, similar to doctors make to work in their patients' best interests.

The movement is campaigning for designers to make a formal promise to design from a place of good intent.

Their aim is for software that has been designed in accordance with these ethical values to be identified by a form of certification, similar to the label on organic food.

In the days following my conversation with Stossel, I notice how often I get sucked into aimlessly trawling through the Instagram stories of people I don鈥檛 even know.

What starts as a mindless scroll through my Facebook feed before bed can easily escalate into huge periods of wasted time (and a lot of frustration at not getting the early night I had promised myself, again).

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I can certainly see the merit of what Time Well Spent is campaigning for. But the sheer scale of change needed leaves me wondering if their fight might be impossibly idealistic.

鈥淚t is absolutely possible,鈥 Stossel counters. 鈥淭he challenge is getting consumers to demand it.鈥

He believes technology will manipulate our attention in ever more effective ways.

鈥淰R, AR and more advanced artificial intelligence are all coming,鈥 he says. 鈥淭he future will be so good at this. That鈥檚 why we need to demand this change now.鈥

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Until that change comes, Time Well Spent鈥檚 co-founder, Tristan Harris, adheres to certain 'band aids' - lifestyle changes the movement has designed for living better in the attention economy:

He鈥檚 turned off almost all notifications on his phone, and has customised the vibration for text messages, so he can feel the difference between an automated alert and a human鈥檚.

He鈥檚 made the first screen of his phone almost empty, with only functional apps like Uber and Google Maps - ones that he can鈥檛 get sucked into spending hours on.

He鈥檚 put any apps he鈥檚 inclined to waste time on, or any apps with colourful, attention-grabbing icons, inside folders on the second page of his phone.

To open an app, he types its name into the phone鈥檚 search bar鈥攚hich reduces impulsive clicks.

He also has a sticky note on his laptop. What does it say?

鈥淒o not open without intention.鈥

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