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Title: Game Design Competition Entry!

Audio by gamecomp from London | in games, production, sound

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Entry to the Game Design Competition by Rose who attended a FREE workshop at ´óÏó´«Ã½ Blast on tour in London. Rose says "C walking, A breathing, B modem I wanted the bio-converter to sound electronic, and out of this world. It was hard to find the right effect but I think I did it in the end. I wanted the breathing to sound a bit metallic. Since he is in a mask I thought his breath would sound a bit metallic as it came through his metal mask. His footsteps should sound big and clumpy I thought, as he is wearing big heavy boots. I didn’t think it would sound right if his footsteps were light and soft, since he looks about 6ft. Over all I think I did a pretty good job of the sounds in the time space that we had."

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