Tap Tap is Tops
- 8 Apr 09, 08:30 GMT
The very addictive Tap Tap Revenge, that involves users tapping through beats or shaking their device along with the music, has made history by becoming the most downloaded of all the 15,000+ apps in the .
In its first AppStore penetration survey, reports that one out of every three apps downloaded by the 15 million strong user base is the one developed by Palo Alto company . comScore says this is a big deal for a smaller developer.
"It's impressive that a game like Tapulous's Tap Tap Revenge can attract a higher penetration among Apple app users than apps for larger more established brands," said comScore's vice president Brian Jurutka.
"Tap Tap's success demonstrates that there is ample opportunity in the app space for any publisher to obtain significant distribution with a product that engages users."
For Tapulous this all equals dollars in the bank.
Bart Decrem who is the CEO says: "With such a large base having already installed the free version of the product, converting even a small portion into paid versions using premium content represents significant revenue upside."
The company's next premium product will involve the seven time Grammy award-winning band Coldplay.
Facebook came in as the fourth most popular app with MySpace at number seven.
The comScore survey also illustrates the importance of games to devices like the iPod Touch and iPhone. Twelve out of 25 of the most popular mobile apps were games including the old favs like and .
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Comment number 1.
At 8th Apr 2009, Mark_MWFC wrote:Really?
I thought it was Skype with over a million downloads.
And, in any event, who cares? The iPhone is so 2008.
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Comment number 2.
At 8th Apr 2009, ravenmorpheus wrote:Most downloaded does not mean "best" or "most used/played".
It just means that 15000+ people downloaded it to see what it is like.
The number of downloads is no indication of anything.
If there was a demo available which had 15000+ downloads and then the full version was released with 15000+ downloads then that would be significant, however if people were canvassed on whether or not they would buy the "app" now they have tried it I think the figures would be very different.
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Comment number 3.
At 8th Apr 2009, greenstarthree wrote:Why does this matter?
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