Videogames – from fantasy to reality
Sandra Youkhana, Adrian Hon and Louise Blain explore the architecture and sound of the digital world, with Adam Rutherford.
The architect Sandra Youkhana takes readers on a tour of the structures of modern digital worlds in Videogame Atlas (co-authored with Luke Caspar Pearson). From Minecraft to Assassin’s Creed Unity she examines the real-world architectural theory that underpins these fantasy worlds, and their influence on concrete designs today.
The journalist Louise Blain presents ´óÏó´«Ã½ Radio 3’s monthly Sound of Gaming which showcases the latest and best gaming soundtracks. She explores how composers help create not only the atmosphere in a game, immersing players in these invented worlds, but their music is also integral to the game’s structure and design.
Adrian Hon spent a decade co-creating the hit game Zombies, Run but has become increasingly disillusioned with the way real world institutions – corporations, governments and schools – are using gamification to monitor and control behaviour. In You’ve Been Played he shows how the elements of game playing have been co-opted as tools for profit and coercion.
Producer: Katy Hickman
Image Credit: Map of the game 'Katamari Damacy' by Sandra Youkhana and Luke Caspar Pearson from 'Videogame Atlas: Mapping Interactive Worlds'
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- Mon 23 Jan 2023 09:00´óÏó´«Ã½ Radio 4
- Mon 23 Jan 2023 21:30´óÏó´«Ã½ Radio 4
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