Naga Munchetty:
Let's continue with it, shall we? We'll delve into the heart of any story and take a look at characters. For this section, you'll need activity sheet two ready.
Barney Harwood:
Got it? Good. Now, characterisation is one of the key judging criteria in the 500 words competition, Frank, if you could point to that for us, please. Beautifully done, just not as beautiful as Malorie. Malorie, let's talk about characters, it sounds like an obvious question, but why are characters important?
Malorie Blackman:
Well, your main character is who your story's about, and, that character gives your story a voice, and it's the eyes through which we're gonna see the world that you create. So you need to bring your characters to life so the audience connects with them. So a character is more than just their appearance, it's important to understand how the character feels and how the story effects them.
Barney Harwood:
Now this sounds a lot like acting, so, it's perfect that we've got one of the best with us here today to help us with our next game.
Naga Munchetty:
He's all grown up since you first saw him as Neville Longbottom in Harry Potter, he's played many different characters, on stage, and on screen. You guessed who it is yet?
Barney Harwood:
She has.
Naga Munchetty:
Ooh, it's Matthew Lewis, everyone! Let's give him a big round of applause. [APPLAUSE]
Naga Munchetty:
Hi, Matthew.
Barney Harwood:
Matthew, hi.
Matthew Lewis:
Hello.
Naga Munchetty:
Hello, lovely to have you with us. You know, as an actor, I think when you first get a script, what do you think you need to know? You absolutely need to know to get into character?
Matthew Lewis:
Well, there's a few questions that you need to ask yourself very early on. First of all, who, or what, is the character that you're being asked to play? I mean, it could be a wizard, for example, or a solider, a policeman, or even, something not even human. You could be playing an alien, a monster, or animal, and so those things are very, very important as a basis to learn. You need to know the history of the character, how has he ended up in this situation, that the film or play is requiring for him? What's his world view? What's happened to him in the past that have shaped his opinions? You're gonna want to know things like how he moves, or he acts, the actual physicality of the role, the body language of a character can quite often really help you embrace his emotions and his feelings, and that can really come through in the line. And then finally, quite simply, what accent does he have? How does he talk? How does he speak?
Barney Harwood:
Now a huge part of a character is what they say and how they say it, so, Malorie, from a writers perspective, why is dialogue so important?
Malorie Blackman:
Well dialogue isn't necessarily just what your character's saying, it's also how they say it, and also sometimes what they don't say, and all of that can show you how a character feels.
Naga Munchetty:
Let's think about a line of dialogue perhaps, Matthew, that you had, that was really important that you needed to show off a character, can you think of one?
Matthew Lewis:
Yeah, I mean, fortunately I've had quite a few over the years, but, I remember, many years ago on Harry Potter and the Chamber of Secrets, Neville says, "why is it always me?" Which, when you read the line in the script, it sort of was quite a throw-away line, but when you add the context to it and you think the situation he's in, at that moment, Neville had just been lifted up by his ears and hung from a chandelier, so he was pretty down on his luck. And he's also talking to his three sort of closest friends, Harry, Ron, and Hermione, so he's able to be a little bit more vulnerable with them than he necessarily would've been with other people he didn't know quite as well. And the fact that he says, "why is it always me?" It's so loaded with history because, he's there showing to the audience, that this kind of thing happens a lot to Neville, he's always the butt of many jokes and, if anyone's gonna pick on someone in the class, it's gonna end up being him. There's so much history there in that one, very, very throw-away line.
Naga Munchetty:
Do you know, I can see you doing, you performing that line right now in the show, can you?
Barney Harwood:
It's all about amazing acting, that.
Naga Munchetty:
It is.
Barney Harwood:
Award-winning performances.
Naga Munchetty:
This is all good, because in our next game, we want to do, just that, we want to build a character based on just one line of dialogue, and we're going to use our 500 words funfair, character coconut shy.
Barney Harwood:
Very good.
Naga Munchetty:
Matthew, are you ready to have some fun?
Matthew Lewis:
I'm slightly nervous, but yeah, we'll have a go.
Naga Munchetty:
Yeah, you can be nervous, there is a little basket there with some little beanie bags. And, here, we have our three coconuts, and each one has a different line of dialogue attached to it. So, you get to choose one, anyone you want, and then you're gonna throw your beanie bag and hopefully hit one.
Matthew Lewis:
Hopefully.
Naga Munchetty:
Hopefully, and knock it over to reveal the line of dialogue.
Barney Harwood:
He doesn't seem too confident, shall we move this way a little bit?
Naga Munchetty:
Ready?
Matthew Lewis:
Yeah. [LAUGHS]
Naga Munchetty:
Yeah, I might move a little.
Matthew Lewis:
Thanks, thank you.
Naga Munchetty:
I think drum roll, maybe? Let's get you in the mood, shall we? Here we go.
Matthew Lewis:
You ready?
Naga Munchetty:
Oh, and we've got the tapping of the legs. [APPLAUSE]
Matthew Lewis:
First shot, just amazing.
Naga Munchetty:
Good throw, good throw. And let me reveal what it says.
Matthew Lewis:
I can see you.
Naga Munchetty:
That's your line, I can see you.
Barney Harwood:
That's good.
Matthew Lewis:
I can see you.
Barney Harwood:
Okay, so now that we've got our line of dialogue, we need to design a character around it. So Malorie, where do you begin?
Malorie Blackman:
Well, there's some key questions to think about when you're creating your character, so let's come back to that one word we thought of before, the word that describes the purpose of our story. Now, I want this story to be scary. So, thinking about the purpose, we can start to build a character around that line of dialogue, I can see you.
Barney Harwood:
Okay, so, Naga, we're gonna take you through the questions, and Malorie, you can tell us what the character's all about.
Naga Munchetty:
Okay, so let's look at the next one, it's who or what the character is.
Malorie Blackman:
How about an old man, who's crouching over, 'cause he's found something very small, but magical, in the sand and it's a living creature.
Barney Harwood:
It's all yours, Matthew.
Matthew Lewis:
I'll do this, shall I?
Naga Munchetty:
Yeah.
Matthew Lewis:
Okay. An old man? Okay.
Naga Munchetty:
An old man.
Matthew Lewis:
Got a bad back, you see?
Barney Harwood:
Okay, a round of applause for old man acting there. [APPLAUSE]
Matthew Lewis:
Thank you.
Barney Harwood:
You're watching a professional, everybody. How does the character feel, Malorie?
Malorie Blackman:
I think he'd feel quite excited 'cause he's found this creature that he doesn't recognise, and maybe quite a bit powerful as well.
Naga Munchetty:
Okay, so we've seen the emotions and we've seen what the old man looks like, but how does the character move, or act?
Malorie Blackman:
Let's have him a bit bossy, and teasing, maybe he's just teasing this creature, maybe there's a bit of spite in there.
Barney Harwood:
Okay, and what about where the character is? Where is he doing this?
Malorie Blackman:
Oh, let's have him on a beach, definitely.
Barney Harwood:
Oh, I can help with that.
Malorie Blackman:
And it's on nice, hot, sunny day.
Naga Munchetty:
Sunny, sunny day.
Barney Harwood:
Is it a sunny day?
Naga Munchetty:
Yeah.
Barney Harwood:
Beautiful.
Naga Munchetty:
You were hoping it was a sunny day today.
Matthew Lewis:
There we go.
Barney Harwood:
I had this prepped, there you go, Matthew.
Matthew Lewis:
Now I'm on a beach, there we go.
Barney Harwood:
I want those back.
Naga Munchetty:
Very cool glasses.
Barney Harwood:
Yes.
Naga Munchetty:
Who's the character speaking to, Malorie?
Malorie Blackman:
How about a baby dragon?
Barney Harwood:
Why not?
Malorie Blackman:
Ooh, how 'bout that. And, the baby dragon's trying to hide, and our old man can say鈥
Matthew Lewis:
I can see you.
Malorie Blackman:
Only to have someone or something behind him echo the words鈥
Matthew Lewis:
I can see you.
Malorie Blackman:
When he turns around and sees the dragon's mother who is as tall as two double-decker buses.
Barney Harwood:
As tall as two double-decker buses?
Malorie Blackman:
Yes.
Barney Harwood:
Hang on.
Matthew Lewis:
Better, that's better. I'll go down.
Barney Harwood:
Brilliant, so now that we know how to design a character, we want you to design your own character around the same line of dialogue, I can see you.
Naga Munchetty:
Right, using the character chart on worksheet two, write down the line of dialogue "I can see you," and then fill in the chart.
Barney Harwood:
I'm staying here as mummy dragon. And remember to think about that one word you thought of earlier, how do you want the read to feel? Try and be as creative as you can, you've got 60 seconds, are we all ready? You ready? Go.
Naga Munchetty:
Go.
Barney Harwood:
Let's see how we've got on. Lilia and Violet, hello, welcome to the show. So let's talk about what you've come up with.
Lilia:
So we have a human-looking alien, that is on the run from galactic police after being framed by his mother.
Barney Harwood:
Standard. Okay, what else?
Violet:
So, he was framed because of loads of planets kept crashing, loads of like, ships from other planets kept crashing into their planet, and his mum had fairy lights, and that kept the lights on so that the planets wouldn't crash into it.
Barney Harwood:
Very clever, big fairy lights to go around a planet.
Lilia:
So he is talking to a tree, because he think that he is from another planet and thinks the tree's hiding, because all the aliens in his planet look like trees.
Barney Harwood:
And he says "I can see you," to the tree?
Lilia:
Yeah, he says "I can see you," to the tree.
Barney Harwood:
Okay, a lot of tree themes today, what do we think?
Malorie Blackman:
Oh, I love that, it's really quirky, isn't it? And I love the idea of an alien that looks like a tree, that is absolutely brilliant, I love it.
Naga Munchetty:
What about the idea, Matthew, of the mean mum framing her son?
Matthew Lewis:
That's brilliant, it's like a great tragedy or something very Shakespearian, I think it's brilliant, amazing imagination, it'd be quite fascinating to play as a character. The freedom that you have playing other-worldly being, who's probably quite uncomfortable in a human skin, I imagine, that would be a lot of fun.
Naga Munchetty:
See, I can see your mind working now, you're building him and making him almost real.
Matthew Lewis:
It's fascinating.
Naga Munchetty:
It's brilliant. We've had lots of ideas come in from classrooms around the UK, let's show you some of 'em. This is from Roseacre Primary Academy, which says that Calum's character is a robot that speaks in Spanish, and his friend is a hedgehog who translates in any language, and they're both a bit naughty. Matthew, would you like to play the robot or the hedgehog?
Matthew Lewis:
I think the hedgehog, yeah.
Naga Munchetty:
How are your language skills?
Matthew Lewis:
Yeah, not so great, I might need some work on the language, absolutely. But, again, you get to do, try all different accents out from around the world, it'd be a lot of fun.
Naga Munchetty:
Malorie, what would you do with this?
Malorie Blackman:
I think I'd want to know what kind of robot it looks like, does it look sort of humanoid? Is it a robot dog? Or is it some kind of animal? That might be quite fun.
Matthew Lewis:
Yeah, there's lots of scope there, let's see what else has been coming through as well. This is year two at Leamore Primary School in Walsall, which, says a triple headed rhino teacher in Space School on the Planet Zorg, the heads are always arguing about who is correct. Malorie, you love this.
Malorie Blackman:
Oh, I love it, I think that's absolutely brilliant, and now I wanna know kind of, does she ever get any teaching done, or does he get any teaching done? Or are the heads always arguing, and what do they argue about? That could be really funny.
Matthew Lewis:
And that's great, and would you get three different actors to play the three different heads? And have they always been arguing for their whole life? Always tryna get ahead of the other two.
Naga Munchetty:
[LAUGHS] Well done, your jokes are almost as bad as Barney's. Let's take one more look at another comment, Toby and Leo at Shute Primary School, have said a scuba diver, who is a Brummie with an ill-fitting scuba suit, is stuck in a fish tank, he's very scared, he was placed there by an evil crocodile. Doing scared, Matthew.
Matthew Lewis:
Yes. I mean, anything with a Brummie accent's gonna be good anyway, it's gonna be a lot of fun.
Naga Munchetty:
Have you got a good Brummie accent?
Matthew Lewis:
No, mine's dreadful, you wouldn't wanna hear mine at all. I mean, that might be where a lot of humour would come from, me tryna do that. But, yeah, playing as scared from an evil crocodile, that'd be a lot of fun.
Malorie Blackman:
I know, I like the idea of him trying to maybe out-wit the evil crocodile and get out of that fish tank, so you've got your plot right there, haven't you?
Naga Munchetty:
It's a huge fish tank as well, isn't it?
Matthew Lewis:
What made the crocodile evil? That's what I want to know, I need the history behind that.
Naga Munchetty:
Yeah, absolutely. There is so much here going on, look, we've had some great advice, Matthew, thank you so much, I know your time is tight, you're very busy, you took time to spend with us, and for that, we're very, very grateful. Let's give Matthew a big round of applause, he's gotta leave us. [APPLAUSE] Matthew Lewis.