Second hand look at Second Life
- 27 Apr 07, 02:25 PM
I鈥檓 too technologically challenged to get involved with . So I thought I鈥檇 do the next best thing, and see what people are saying about it.
Second Life is a 3-D virtual world that blurs the lines between gaming and social networking and has 3.3 million residents. You begin by making a graphical representation of yourself (known as an avatar) and then you can explore the world by walking or flying around, meet other residents, buy land and build a house, and set up your own business - Second Life even has its own currency that can be converted into US dollars. As well as the residents, real world institutions have a presence there, from the 大象传媒 to Harvard University. The appeal for many seems to lie in the combination of social networking, fantastical landscapes and having an alter ego that is maybe cooler than you are in the real world. Looking around the blogosphere, it is clear that there is great interest in Second Life from people with mobility issues.
Writing in her blog, explains why Second Life appeals to her; 鈥淚 have a disability. It sometimes makes it hard to get out of the house and meet people. In the virtual world I am not disabled. I am the girl who is able to run and play like everyone else.鈥
Similarly, Neils Schuddeboom鈥檚 experience of Second Life is also positive. Writing on he says that, 鈥淟iterally being able to walk is a very strange experience for someone using a wheelchair in real life for more than 20 years now鈥
However, Neils goes on to add, 鈥渋n real life, many people tend to think that I鈥檓 mentally retarded, in Second Life I can鈥檛 be judged by my wheels, as long as I don鈥檛 use a wheelchair. As soon as I do, mechanisms of social interaction work exactly the same.鈥
Perhaps Second Life can teach us something about the real world and not just the virtual world as well鈥
They say you should walk a mile in someone鈥檚 shoes before passing judgement on them and in Second Life you can. In a blog about 鈥渢herapeutic escapism鈥 (there is, for example a community using SL to help recover from strokes) asks, 鈥淚f it [Second Life] can be therapeutic for some individuals who are ill could it not be used in reverse鈥 to sensitize people to the realities of life with a disability?鈥
It is possible for characters to have simulated impairments. Called , residents can get just a glimpse of what it must be like to have epilepsy or be visually impaired. Writing about her experience, Rowella James says, 鈥渢o be honest, some people find it really weird and are a bit freaked out.鈥
So it sounds like Second Life can be thoroughly liberating, but also tell us something about our prejudices as well.
The 大象传媒 is not responsible for the content of external internet sites
颁辞尘尘别苍迟蝉听听 Post your comment
One of the best places in second life for "walking a mile in someone elses shoes" is the virtual hallucination house. An experience dedicated to educating people about the symptoms of schizophrenia, which is probably less understood than physical disability. If the experience gives an accurate account of what it is like to be schizophrenic, I believe a great deal more public money should be spent on research and treatment development. Shizophrenia must, quite literally, be a living hell.
Complain about this post