Guideline amendments and image updates
We've reviewed and amended the following:
- Combined 'labelling and voiceover' and 'audible buttons and alt text' sections due to their relevance
- Included extra audio labels 'continue' and 'close' and updated 'levels' to 'level select'
- Corrected images with minor layout issues
- Added new contributors who have joined the UX team
Richard Teahan
UX Designer
Lucinda Neagle
UX Designer
Guideline review
We've reviewed and updated our guidelines to include:
- Improved colour and contrast requirements
- Removal of outdated padding rules
- Updated minimum font size requirements
- Provide extra screen layouts to keep consistency in our games, these include game slot, modal and narrative screens.
Becky Trow
UX Designer
Alyssa Brookes
UX Designer
Richard Teahan
UX Designer
Caroline Galipeau
UX Designer
Games GEL Icon Asset Pack added
We've updated our guidelines to include new guidance for Games GEL iconography.
- Games GEL Icon Asset Pack added as a download
- Guidance for icon usage has been improved
Josh Dring
UX Designer
Minimum font sizes and padding rules updated
We've updated our guidelines to include a minimum font size, and some new rules around when and how to apply padding across our breakpoints.
- Minimum font size is now 13px
- Extra lower padding is required for iOS devices, which have a width less or equal to 568 pixels at 1x dppx, for example the iPhone SE. If this is the case, the lower padding is set to 32px, whilst all other padding remains at 2%.
Richard Teahan
UX Designer
Publication
Ashleigh Middleton
UX Designer
Christina Fowler
UX Designer
Stephen Moon
Product Manager
Martino Bilello
UX Designer
Lucinda Neagle
UX Designer
Sue Irving
UX Designer
Richard Teahan
UX Designer
Josh Dring
UX Designer
Caroline Galipeau
UX Designer
Alyssa Brookes
UX Designer
Becky Trow
UX Designer