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Episode 2

Science game show. Two teams of budding young scientists test the power of magnetic attraction by attempting to attach a host of household objects to a giant magnet.

In this episode the action is centred around one of the science world's biggest mysteries - magnets. Two teams of budding young scientists test the power of magnetic attraction by attempting to attach a host of household objects - such as a metal colander, a pair of headphones and a stiletto-heeled shoe - to a giant magnet.

Meanwhile, Normal Ken attempts to become a real-life superhero by building his own electromagnetic gloves in a bid to transform himself into Magnet Man. He doesn't have long to wait for his first assignment. When a magnetic photo of a cat becomes trapped at the top of a metal wall, he attempts to use his new invention to save it. But will Magnet Man be able to use the gloves to climb the wall and save the day?

30 minutes

Credits

Role Contributor
Presenter Richard Hammond
Executive Producer Peter Wyles

Broadcasts